Testing (continued):
World in Conflict (DirectX 10):
A DirectX 10 benchmark integrated with World in Conflict was executed with a resolution of 1680x1050, and with settings on high. The benchmark provides results in terms of a minimum, maximum, and average frame rate value, and higher is better for all three.
Lost Planet (DirectX 10):
A DirectX 10 benchmark integrated with the game Lost Planet was executed with a resolution of 1360x1016 (it wouldn't allow higher resolutions on some of the card son hand?!?), 4x AA, and with settings on high. The benchmark provides results in terms of a minimum, maximum, and average frame rate value, and higher is better for all three.