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Warhammer Online
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treekodar
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PostPosted: Wed, 21 May 2008 05:29:32    Post Subject: Warhammer Online Reply with quote View Single Post

The beta for WAR has been open for a while, and the beta ticker for applicants have just reached over 700k.

Taken from their website;
Quote:
War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot™. Based on Games Workshop's popular Warhammer® fantasy war game, WAR features next generation Realm vs. Realm™ (RvR) game play that will immerse players in a world of perpetual conflict for years to come.
Realm vs. Realm

Upon entering WAR, players must determine their allegiance and join an army. Those inclined towards the side of good may fight for the Realm of Order as an obstinate Dwarf, noble High Elf, or loyal human soldier of the Empire. Those inclined towards darker deeds may side with the sinister Realm of Destruction as a savage Greenskin (Orc or Goblin), corrupt Dark Elf, or marauding human worshipper of Chaos.

RvR combat takes place on three fronts where ancient foes wage an unending war - Dwarfs vs. Greenskins, High Elf vs. Dark Elf, and Empire vs. Chaos. Players begin the game fighting their ancestral enemy, but are free to journey to other fronts to help their allies in their ongoing struggles.

The ultimate goal in RvR combat is the sacking of the enemy's capital city. To do this, an army must invade and take control of the opposition's homeland. Deciding battles take place in the persistent game world on objective-based battlefields and around fortified keeps that must be taken or defended, as well as in instanced Scenarios that contribute to zone control.

For the first time, players can engage in Public Quests™; these community driven PvE quests help to advance the game's story and allow all allied players within a certain location to participate in an ongoing, multi-stage battle. This is an example of how every aspect of the game, including PvE content, is geared towards the greater war in some important way. Players are not required to participate in PvP combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content.

Drawing from a quarter century of highly detailed source material, Warhammer Online: Age of Reckoning brings Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle.
Key Features

* Dominated by force of arms and magic, Games Workshop's popular Warhammer fantasy world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
* Join one of six armies and fight for the Realms of Order (Dwarf, High Elf and Empire) or Destruction (Greenskin, Dark Elf, or Chaos).
* Never fight alone thanks to a next generation Realm vs. Realm (RvR) game system. With an army of allied players at your back, you will defend your homeland, invade enemy realms, and ultimately join the siege of your opposing Realm's capital city. Different types of RvR combat include:
o Open World RvR: Participate in melee skirmishes, objective-based battles and keep sieges.
o Scenarios: Join instanced battles with up to 24 players per side for multi-player combat action, including Capture the Flag, Murder Ball, and more.
o Capital City Siege: Take part in an ongoing campaign to invade an enemy's land and sack their capital city.
* Journey to the frontlines and undertake a wide variety of PvE quest types related to an army's ongoing war efforts, including the new Public Quests: multi-staged, communal quests to be completed by allied players fighting together against overwhelming odds.
* Embark on an epic quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, new abilities and rewards, and major story plotlines.
* A robust combat system allows players to customize their character's combat abilities with Career Masteries, Tactics, and Morale Skills.
* Explore massive Living Cities that become more or less prosperous based on a Realm's overall performance in the ongoing war. Navigate a maze of twisting streets, visit the local tavern, explore a dark undercity, and meet colorful personalities in a city full of adventure.

Product Specifications

Publisher: EA
Developer: EA Mythic
Ship Date: Fall 2008
Category: Massively Multiplayer Online Role-Playing Game


Online play requires a subscription and Internet connection.


Realm vs Realm? Now that's new and interesting. Finally a game with (hopefully) some decent PvP. Just signed up for the collectors(Hella expensive but in my opinion totally worth it). Anyone else looking at this game?

I'd like to hear people's opinions about the game and the whole new RvR thing. Also if you are interested then take a look at:
LINK

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Little Bruin
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edvallie
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PostPosted: Tue, 21 Oct 2008 01:35:44    Post Subject: Reply with quote View Single Post

This is my game of choice at the moment when I have the time.

When I have people watching me over my shoulder, all I ever hear is that its a WoW clone. Unfortunately, thats just because so many people have really only seen WoW, and don't have a good point of reference. In my opinion its quite a bit different.

I've had a ton of fun playing it so far. I think my favourite part of it are the 'Guild Ranks'. I'm in a guild with a group of IRL friends, and you're guild ranks up and unlocks more features based on the progress the individuals in the guild are making in the game.

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burnin8r
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Joined: 15 Apr 2009
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PostPosted: Wed, 15 Apr 2009 19:44:10    Post Subject: Reply with quote View Single Post

I have been playing WAR for a few months now, anyone here into it ?

there is a free trial and no credit card is necessary unless you decide to subscribe:

http://www.warhammeronline.com/trial/?WHFB9F-PNAIU-3XRWI-E6BRD-TRPTI

I play on the Gorfang server... its been pretty rough with the 1.2 patch nerfing Destruction and server consolidation bringing many high renown Order players from a dead server where they farmed endgame gear without any opposition.
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